Update: Changes and fixes part 2

Classic GvE Support

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#1
Update: Changes and fixes part 2
Next Target - Improvement:

When you click on the next target (next target) works by priority - when clicked, takes the closest players in PvP, and then mobs in PvE.

Formed a list of targets by priority (the highest - the player, High - the pet, medium - NPS (guards), low - mobs).
Within a radius of 300 there is an array of targets sorted by priority. The array is sorted by distance from the player to the targets.


1681841157896.png

It looks something like this:

1 Distance 13 (the distance between the character and the player) Player

2 Distance 15 Player

3 Distance 17 Player

4 Distance 13 Pet

5 Distance 15 Pet

6 Distance 17 Pet

7 Range 13 Guard

8 Range 15 Guard

9 Range 17 Guard


From this list, the one at the very top is chosen.

If there are no players on the list - the priority goes to the second step - pets.

If there is a Player at range 299 and a Pet/Guard/Mob at range 1, the Player gets priority of targeting (even if he is further away than the other targets).


- Added a function to change the character's nickname in the donate store.

1681841238348.png

- Fixed bug with clan and faction Leader transfers
(previously it was possible to transfer clan along with Faction Leader when there was a vote count)

- Wallking scroll now works at a distance of 400.
(previously there was no distance)

- Increased the range of the award and daleek on Raid Bosses from 3x to 4x thousand reengage.

- Faction buffs in zones now works from 10 people.

- When studying the collection increases the price tag of the character at 0.2 adena.

- Slightly increased chance of passing the skill Erase.

- Can no longer delete clan badge, only change.

@Walli
 

KennyJoy1

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#2
Update: Changes and fixes part 2
Next Target - Improvement:

When you click on the next target (next target) works by priority - when clicked, takes the closest players in PvP, and then mobs in PvE.

Formed a list of targets by priority (the highest - the player, High - the pet, medium - NPS (guards), low - mobs).
Within a radius of 300 there is an array of targets sorted by priority. The array is sorted by distance from the player to the targets.


Посмотреть вложение 8250

It looks something like this:

1 Distance 13 (the distance between the character and the player) Player

2 Distance 15 Player

3 Distance 17 Player

4 Distance 13 Pet

5 Distance 15 Pet

6 Distance 17 Pet

7 Range 13 Guard

8 Range 15 Guard

9 Range 17 Guard


From this list, the one at the very top is chosen.

If there are no players on the list - the priority goes to the second step - pets.

If there is a Player at range 299 and a Pet/Guard/Mob at range 1, the Player gets priority of targeting (even if he is further away than the other targets).


- Added a function to change the character's nickname in the donate store.
Посмотреть вложение 8251


- Fixed bug with clan and faction Leader transfers
(previously it was possible to transfer clan along with Faction Leader when there was a vote count)

- Wallking scroll now works at a distance of 400.
(previously there was no distance)

- Increased the range of the award and daleek on Raid Bosses from 3x to 4x thousand reengage.

- Faction buffs in zones now works from 10 people.

- When studying the collection increases the price tag of the character at 0.2 adena.

- Slightly increased chance of passing the skill Erase.

- Can no longer delete clan badge, only change.
@Walli
А где версия на укр?
 

Walli

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#4
- Can no longer delete clan badge, only change.
@Walli
Шо опять я то?
Как будто я единственный кто не ставил значек)
Или это сделано из за возможного абуза с удалением клан значка перед начислением крп?