Version: EP30_Global,CL_s,V2110409,362
BuildDate: Wed Apr 27 11:56:30 2022
Time: 2023.7.29 06:37:04 [GTick=5257,LGTicks=5257,Duration=28]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i3-12100F @ 3302 MHz
RAM: 16243MB RAM
CPUInfo: 8,4,8,0
Memory: 428313KB
PrivateMemory: 728380KB
Video: NVIDIA GeForce RTX 3060 Ti (3179), DX v4.9r904
Option: 2560x1440_MW0_H0A0K_B
Scene: 0_0_0
Stat: 1
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 5257
NPAuthSocketClosed: 0
Sev: 1_GvE (Main Proxy)
VideoResources: 0 MB
MAC: 60-BC
LANG: RUSSIAN
IME: ???
Error:
Protocol: S_CHARACTER_SELECTED(201, 1) <= C_CHARACTER_SELECT(21, 238) <= C_EX_USER_BAN_INFO(9, 487) <= S_CHARACTER_SELECTION_INFO(587, 488) <= S_LOGIN_RESULT(11, 488) <= C_LOGIN(51, 489) <= S_VERSION_CHECK(27, 490) <= C_VERSION(275, 564)
History: FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- Load_Level <- UGameEngine::AdjustTerrain <- UGameEngine:rocessL2Seamless <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0xF6C31000]
Address [0x15021F0C]
SegCs [0x0023]
core.dll [0x15000000] Offset [0x00021F0C]
BuildDate: Wed Apr 27 11:56:30 2022
Time: 2023.7.29 06:37:04 [GTick=5257,LGTicks=5257,Duration=28]
PosCode: 0:0:0
ZoneName:
OS: Windows 10(64) 10.0 (Build: 9200), Service Pack 0.0
CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i3-12100F @ 3302 MHz
RAM: 16243MB RAM
CPUInfo: 8,4,8,0
Memory: 428313KB
PrivateMemory: 728380KB
Video: NVIDIA GeForce RTX 3060 Ti (3179), DX v4.9r904
Option: 2560x1440_MW0_H0A0K_B
Scene: 0_0_0
Stat: 1
Replay: 0_1
WorldRaid: 0_0/0
ClientSocketClosed: 5257
NPAuthSocketClosed: 0
Sev: 1_GvE (Main Proxy)
VideoResources: 0 MB
MAC: 60-BC
LANG: RUSSIAN
IME: ???
Error:
Protocol: S_CHARACTER_SELECTED(201, 1) <= C_CHARACTER_SELECT(21, 238) <= C_EX_USER_BAN_INFO(9, 487) <= S_CHARACTER_SELECTION_INFO(587, 488) <= S_LOGIN_RESULT(11, 488) <= C_LOGIN(51, 489) <= S_VERSION_CHECK(27, 490) <= C_VERSION(275, 564)
History: FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- SWBeginLoad <- UGameEngine::LoadLevel <- Load_Level <- UGameEngine::AdjustTerrain <- UGameEngine:rocessL2Seamless <- UGameEngine::Tick <- UpdateWorld <- CMainLoop::UpdateTheWorld <- MainLoop
Exception:
Code [EXCEPTION_READ_VIOLATION DataAddress:0xF6C31000]
Address [0x15021F0C]
SegCs [0x0023]
core.dll [0x15000000] Offset [0x00021F0C]