Update: Client work and adjustments part 3

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Update: Client work and adjustments part 3

Discord

Now discord detects and shows our project not as Lineage2, but as Classic-gve. All players who play on Classic GvE and are subscribed to different channels of computer games and lineage 2 will now help promote Classic GvE, everything works automatically.
(It may also be useful for those who are involved in the affiliate program, they will write to you and ask for Classic GvE, and you will answer them with your referral link and a few words about the project)
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Corrections

1. When downloading the client from the site (Google drive) - the system will automatically offer 1 out of 7 working links to the client - often in the first days of the start, the client download limit ended and many could not download and enter the game.

2. Anti-spam is off - too often anti-spam worked incorrectly and considered ordinary words in sentences as spam.

3. Now, when a clan holds a fortress, every minute it is credited with 1 krp (previously 2) every minute, and also 1 chest is credited to the clan bank every 10 minutes
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(With a chance you can get adena from 1 to 50, from 50 to 100, from 100 to 150 adena, with a lower chance: elemental stone, sealed rune lvl 6, A gem)

4. The faction that captured the enemy fortress, for each player who was in the clan and is in the fortress zone, accrues 5 krp (clan reputation).

5.Corrections in some other chests on chances and items.

6. Prohibition on opening chests during a teleport. - Previously, when teleporting, if you open a chest, then items were not awarded

7. Added "Increased reward" system in the village zone.
(we have a similar system on the fortresses, now it is also on the villages)
 

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