Update: Concept changes, updates and fixes ch2.

Classic GvE Support

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Update: Concept changes, updates and fixes ch2.
Implemented group label 1697563640464.png - when enabled, all players in your group (except you) are highlighted, this label does not come off when you die or teleport.
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- Removed clan reputation for castle cast, for capturing and for holding a fortress.

- Changing clan leader is now instant (no need to wait for restart).

- Dynamite and Mine skills no longer hit through objects.

- Increased the number of teleport slots for faction portals, regular from 100 to 200, large from 200 to 300.

- Adjusted the formula for distributing adena in a pack.
(test on obt)

- Adjusted the pricing of characters, will be written in detail on the site in the pricing section tomorrow closer to the evening.

https://classic-gve.com/about/price#pageAbout

Collections:



Previously it was not convenient to find collections by stage, items for stages were not made correctly, prices were large, etc.

Now collections are conveniently divided into stages, became more accessible and characteristics are slightly reduced.

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Collection Certificates have been added for convenience:

Collection Certificate 1 level = Stage 1
Collection Certificate 2 level = 2 stage
Collection Certificate 3 level = stage 3

You can buy them from the faction order depending on the stage, or you can get them from mobs in a changeable location (the certificate is personal).


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The Mass Damage Resistance collection is now available to everyone and can be learned with 1 certificate.
All collections will be studied in more detail at the OBT.

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Collections for attack speed and magic speed - removed.
Characteristics added to the main buff +40 attack speed and +40 magic speed.
Drops in locations:

Reworked all drop in all locations, tested on several professions, worked out formulas and tables.
The odds have been increased a bit with the competition, as well as the new economy, store prices, premium account, XP and mob stats in different locations.
It definitely won't be perfect yet, but we will be tweaking the pve as well with each launch, there will still be additional tests and adjustments during the OBT.


RMT in PvE has become much harder.
But for normal players the sense to go to PvE will still be (for example, at night) as in the changeable locations now there are personal items: Top Foxes and Collection Certificates of 1 level.

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Weapon Appearance:

Added stones to change the appearance of weapons.

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I'm sure many people would like to play with the Seporator look, but with weapon characteristics above grade, now there is such an opportunity)
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Also added a lot of new unique looks for weapons, more detailed you will be able to choose and study on obt.
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Instructions:


Changing the appearance of weapons is very simple, buy the right stone, click on it twice and add the desired weapon.

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To cancel a guise, buy a stone that resets the guise in this section:
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Click twice on the stone and add a weapon from which you want to remove the look, the stone with the look you get back and you can use it again, for example for another weapon.
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There are 15 minutes left until the OBT, before entering the game, be sure to update the patch via updater or from the site.
 

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