Update: Cube
There are "waves" of mobs in the cube.
With each new wave, an effect (buff / debuff) is randomly hung up until the next wave of mobs.
Effects:
Gain Cube:
+30% physical/mage attack
+30% physical/magic defense
-20% physical/mage skill cooldown
Weakening Cube:
-30% physical/mage attack
-30% physical/magic defense
+20% physical/mage skill rollback
Mob stats have been slightly adjusted.
Swapped RB Groups with the cave of giants and mob Batur, more suited to the stylization of the location and event.
There are "waves" of mobs in the cube.
With each new wave, an effect (buff / debuff) is randomly hung up until the next wave of mobs.
Effects:
Gain Cube:
+30% physical/mage attack
+30% physical/magic defense
-20% physical/mage skill cooldown
Weakening Cube:
-30% physical/mage attack
-30% physical/magic defense
+20% physical/mage skill rollback
Mob stats have been slightly adjusted.
Swapped RB Groups with the cave of giants and mob Batur, more suited to the stylization of the location and event.