Update: Territory Wars and Increased Rewards for Villages and Strongholds

Classic GvE Support

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Update: Territory Wars and Increased Rewards for Villages and Strongholds



Territory Wars:

Territory wars now last 30 minutes instead of 45 minutes, 2 rewards (2 ticks) instead of 3.
(15 minutes after the start of the event and 30 minutes after the end)

For casting flags on villages, the faction that captured the flag on the village receives 100 points. (6 flags = 600 points).

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Casting Flags in the Territory War zone now awards 20 faction points (in zone 900 from the flag) to the faction that captured the flag.

Weak side balance:

5 minutes before the end of the event (25 minutes after the start of the event), a Raid Boss appears in the center of the location.
The faction that is behind on points now has the opportunity to equalize on points at the end of the event.

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(HP raid boss is 3 times less than regular Raid Bosses)


How it works?

The faction that dealt more damage (more than 50%) receives 50% of the enemy's points.

For example:

If the score is (Light)500:200(Dark) and the Dark team dealt more than 50% damage in the RB, the Dark team gets +250 points and the score becomes (Light)500:450(Dark), this will allow you to almost even the score or even win event.


Villages and Strongholds (increased reward):

During the day, especially at night from 4-00 to 11-30, a randomly increased reward can be activated on villages and fortresses.
(the system is configured in such a way that it does not affect evening events or main events or the Olympics)


When you turn on an increased reward, you will receive a notification in the chat, as well as the opportunity to teleport once to attack or defend your village / fortress, through the interface window.

The attackers receive a teleport notification 15 seconds earlier than the defenders, this is necessary so that the attacking faction has time to break through the first line of defense of the village / fortress, otherwise they simply will not be allowed to enter later.
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The increased reward is valid for 30 minutes, increasing x3 to the cost of the village / fortress, for example, if it costs 300 adena and 60 faction points, then the capture will be 900 adena and 180 faction points. Also in the fortress zone for attackers + 30% to the reward in pvp, for defenders + 40% (20% + 20% which are from the buff for protecting the fortresses of outpost villages). If the defenders hold the village/fortress for 30 minutes, they are given 120 adena and 30 faction points for a successful defense.







PS. I know how many are waiting for information on the exchange, we are at the finish line! We work and protect it better than the Pentagon, as soon as it passes the test, I will immediately write a topic on the forum.