Updates: Treasure hunter, Plains Walker, Abyss walker

h3llary

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#1
Rogue classes are the quickest and the most sneaky ones. They differ from lineage interlude a lot in terms of their speed and mobility. If a mage doesn't put too much attention and overlooks, a good rogue will appear out of nowhere (using hide skill) and will kick his ass, there are no critical attacks from backstab with 15k damage. An average damage from backstab dealt to a mage is 3k. These classes require a decent gaming skill. They also differ from lineage interlude in damage input. You could make a tank out of TH in interlude. There are no such things here.

Your survivability depends completely on your gaming skill and ability to use such skills in time: Switch/Trick, Hide, Ultimate Evasion, Dodge, Counterattack, Mirage, etc.

Rogue classes don't have bluff but they have a variety of different interesting skills.


Hide 1528983948046.png - Renders invisible for 25 seconds. Effect cancels upon any action except for moving. Costs 12k adena.

Clear Movements 1528984937285.png - All senses sharpen, resetting Cooldown time of "Hide" and "Shadow Step". (Requires a dagger.) Costs 8k adena.

Exciting Adventure (TH) 1528984037673.png - Feels extreme excitement during a melee. For 30 seconds, increases Speed by 10, P. Evasion by 10, vital points attacks success rate by 15%, P. skill Evasion Rate by 40%, and Buff-canceling Attack Resistance by 90. Costs 18k adena.

Wind Riding (PW) 1528984089483.png - Storms the battleground riding the Wind. For 30 seconds, increases Speed by 30, Evasion by 15, vital points attacks success rate by 10%, physical skill Evasion Rate by 60%, and Buff-canceling Attack Resistance by 80. Costs 18k adena.

Ghost Walking (AW) 1528984116193.png - Infiltrates the battleground like a ghost. For 30 seconds, increases Speed by 20, P. Evasion by 10, vital points attacks success rate by 20%, P. Skills Evasion by 50%, and Buff-canceling Attack Resistance by 80. Costs 18k adena.

45k adena skills are very useful and have reuse time of 7 minutes (when the songs of renewal+champion are used)

As you understand, there won't be rogues in hide skill at the start but those special who want this class as a main and develop their char will have an opportunity to become real quick stealth killers. Even without buying skills for adena they are very good and playable classes.

Now every Rogue has a sole range skill with very little damage, you can only finish the dying enemy with them but as debuffs they are very useful in different situations.

Throw Dagger in Wrist (TH) 1528985487410.png - Throw Dagger in Wrist Throws a dagger at the enemy with 396 Power added to P. Atk. For 10 seconds blocks target's skills. Range 600. Costs 4k adena.

Throw Dagger 1528985789188.png - Throws a dagger at an enemy with 396 Power added to P. Atk. Speed -80% for 10 seconds. Range 600. Costs 4k adena.
Throw Blood Dagger (AW) 1528985059904.png - Throws a dagger at an enemy with 396 Power added to P. Atk. For 10 seconds decreases target's HP. Range 600. Costs 4k adena.

I don't think these classes are OP because even archer can kill a rogue 1vs1 if this class is in the wrong hands. It all depends on your reaction, gaming skill and experience.

For Rogue classes, as well as the archers, the best amor is light armor. In the future there will be some kind of penalty implemented for those who use heavy armors on rogue/archer classes.
 

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