Update: Faction Leaders

Mawel

Галерный Мастер
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#1
A new tab has been added to Alt + B - "Leaders".

This tab displays all candidates who have applied for the leader of your faction, the maximum number of candidates is 30.
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They need a band with 12-00 to 00-00 (msk), and they also have to have 4 poisonous influences.
(view the influential influence possible in the ns "Sir Gustav Atebalt" in the town of Dion and Gludio)
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Each time you open leaders, the lists of options are shuffled randomly.
(this is necessary so that they do not vote only for the top ones, but find and choose exactly the right person)
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Players can vote for the selected candidate only with level 2. fractions and above.

- You cannot vote for yourself

- You cannot vote for several candidates, you can only vote for one candidate (with 1 ip / hwid)

- You cannot transfer to another faction as a candidate or leader.



Issuance of the faction leader at 12-00 the next day and is valid until 00-00.
(at the same time there is a vote for the Leader of the Faction, who will be elected the next day, the current leader can also apply for the next day, if he has proven himself well, he can be elected again)



The Faction Leader has the following opportunities:
1. Team chat

2. Factional Leader Portal

3. Allocation of a leader in mass mixes

4. 3 unique skills that work for the entire faction.

5. Cloak of the Faction Leader.



1. Team chat

Team chat - sees the entire faction in a highlighted color in the chat, as well as on the side of the game screen.
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Chat is activated by pressing \
(it is convenient for Russian and English, you don't have to change the language every time to write in the heat of battle)
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You can write to the team chat once every 10 seconds.




2. Factional Leader Portal
(Skill rollback 30 minutes)

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When using the skill, summons the Leader's Factional Portal (flag), which is invulnerable for 130 seconds.
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All players of your faction receive an invitation to teleport to the flag.
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When you click on the invitation for two minutes, all players who have confirmed will teleport to the leader's flag.

Immediately after teleportation, a buff is imposed on the players - "Faction Invulnerability", in which you can use combat skills.
(This is necessary so that the enemy faction, seeing that the leader has placed the flag, does not occupy a point before teleportation, where it will farm on AoE without allowing everyone to take a step)
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After players teleport, after 10 seconds the flag changes its properties:

- There is an opportunity to teleport to the flag through the main battery

- There is a button and the ability to fix the leader on the faction portal.

- The flag has 3 times increased HP (in contrast to the large faction portal)

- The flag has 300 charges of teleport through the main battery.

- The flag lasts 15 minutes.

- The flag increases in size and is highlighted with animation (swords), so that it is clear that now it can be beaten.

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3. Allocation of a leader in mass mixes


Each leader has a unique selection according to which he can be easily found in mass mixes and in a stormy battle,
we called it - "Leader's Eye".


The dark faction has a red eye.
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the light faction has Green.


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The leader's eye is seen only by your faction, this selection is needed in order to more conveniently understand where the leader of your faction is, move with him, approach buffs, etc.
The enemy faction does not see him, so as not to once again focus your leader and let him play a little more calmly.


The leader himself also does not see the eyes of the leader above himself, otherwise, it would greatly interfere with his vision.
The faction leader only sees a small icon next to him, which indicates that he is still the Faction Leader.
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4. Skills of the Leader of the faction:



- Protection of the Faction Leader 1625252160314.png - within 30 sec. for all members of the Fiz / Mage faction, defense + 15%, range 900, skill rollback 15 minutes.

- Acceleration of the Faction Leader 1625252182559.png - for 15 seconds. for all members of the faction Run Speed + 40, range 900, skill rollback 15 minutes.

- Invulnerability of the Faction Leader 1625252202199.png - for 7 sec. for all members of the faction gives invulnerability, decreases when using combat skills, range 900, skill rollback 15 minute
s.


5. Cloak of the Faction Leader.

The Cloak of the Faction Leader is added.
Issued only for the duration of the "Faction Leader".
The cloak gives + 10% CP / HP stats are the same as in other cloaks.

(The cloak is needed to further emphasize the faction leader, and there may also be leaders who will not be able to buy a cloak and other donation,
but they will do an excellent job of the leader of the faction)
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